Constructing-Style Wizard
Chapter 357
Chapter 357: 132. Strange Crevice
Noland Lee circled about five kilometers to the south, avoiding the temporary camp of the Golden Merchant’s Sword from afar, and approached the fissure from the south side.
Standing on the edge of the cliff overlooking the Aberration Fissure, one would see a vertically extending precipice and darkness that the moonlight cannot illuminate.
This steep terrain is not suitable for human activities.
Alchemists from Union City would use scaffolds, suspended ladders, telescopic tracks, and simple mechanical platforms to build temporary passages to the bottom of the cliff.
For Aberrations, moving on this terrain would be much more convenient.
Level 1 and Level 2 Aberrations, also known as small and standard form Aberrations, are newly hatched from Aberration eggs.
These two levels of Aberrations have not yet grown suction cups on their feet, so they cannot move vertically on smooth cliffs.
Starting from Level 3 Aberrations, as the level increases, the functional organs and external tissues of the Aberrations become more and more numerous.
Functions such as suction cups that can adhere to smooth surfaces, external hard pieces protecting joints and vital parts, sharp fangs to enhance biting and killing force, bone claws that can be collected at the wrist, and acid-spitting gills are all present in higher level aberrations.
It can be said that for a single class of Aberrations, the higher the level, the more “parts” on the Aberration, and the stronger the comprehensive strength.
In addition to the level factor affecting the combat power of Aberrations, the “type” of Aberrations also has an impact.
Aberrations that cannot fly are defined by the Alchemy Cathedral as “Walking Foot Class.” Within this category, four-legged Aberrations are the most common. Examples include the two-legged Devourer, the six-legged Seeder, and the legless Piercer, which is like a snake. These are among the elite of the Walking Foot Class Aberrations.
The more wings, the more powerful. Those with one wing are called Monowing, two wings are called Doublewing, three wings are called Triplewing, and
Aberrations are the backbone of patrolling the
“Bone Spirit Flight Technique” to fly to the bottom of the cliff in
the moment when the surrounding environment became dim and lightless, the sound of flapping wings, “splashing and flapping,” echoed through the
not reach, several Flywing Mutants noticed a visitor who
and flew out of the cave
drunk some high-quality Night Vision
a lightless
out of the cave entrance, they were locked onto
them, consuming a few Energy Points, and obtained a small
Flying Guards of the Aberration
had the identity of “Flying Guard” and did not possess the identity
this, it can be seen that not all Aberrations in this nest were
on the situation, Noland Lee carried out his pre-planned
canceling the “Bone Spirit Flight Technique,” he activated “Breath
his body to fall obediently under
not to understand why the visitor had
wings and hovered in the air, watching
scene, Noland Lee knew that his operation tonight had a high
transformed from the staff of Military Intelligence Department Five must master
they need to understand how to identify directions, navigate through the vast Sand Sea without getting lost, and accurately locate the cave entrance
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