Chapter 407: 142. Noland the Big Bluff_6

These three black tentacles were level 15, 10 levels higher than the previous ones.

If one Death Lightning couldn’t kill them, he’d just use a few more.

Noland Lee dodged the tentacle aimed at his face and twisted his body, avoiding the black contaminated water sprayed from the swollen blisters.

He purposely let a small portion of the black contaminated water touch his body, using the “Magic Shield” to test the damage from the water.

[System Message:]

[You have been attacked by “Jet Corrosive Fluid”.]

[This attack is corrosive damage.]

[The resistance of “Magic Shield” to this type of damage is 0%]

[The shield strength of “Magic Shield” is -45, with 12 points remaining.]

A small pool of contaminated water had deducted 45 points of shield strength.

These black tentacles still had some skills.

Noland Lee became increasingly cautious in his heart.

Just as he decided to forcefully get rid of these three tentacles, four swaths of flame emerged from the darkness around him, and four Corrupted Soldiers surrounded him.

Before Noland Lee could react, the alien space noise suddenly intensified, and more than a dozen black tentacles appeared out of nowhere, stretching their claws towards him.

Lee was instantly surrounded by the black tentacles

tentacles on the scene ranged from the lowest at level 10

to crush this insignificant ant in his eyes, and the attack was a

black tentacles twisted and splattered large swathes of corrosive water to block Noland’s retreat. Then, they simultaneously bent and gathered strength to whip Noland

attacks amidst the siege, Noland’s movements appeared slightly awkward, but he was

Soul Strength on the panel. In just a short time, he automatically cast nearly two hundred shields, and his Soul

Noland Lee smiled

normal Wizard Group, only Tenth-Ring Wizards can master level 100 spells. My ‘Spirit’ attribute is not

[System Message:]

47600

level +80, now

reduced to 0.1 point and 1 point of energy when upgraded from level

has an additional final damage of +50 points from level

level 100, you triggered

of the following three options, you can choose the same

[Option One:]

change to the corresponding spell’s final damage value +10 points after selecting ‘Option Two.’ This option will be invalid after

[Option Two:]

Consume 10 points of Soul Strength and 10 points of energy to envelop your right fist with Death Energy. After accumulating ten punches or lasting one minute, this spell ends. Each

[Option Three:]

‘Death Two Finger.’ Each time this spell is cast, it will shoot two Death Rays at the same enemy or two different enemies. Upgrading and repeatedly selecting

and was suitable for dealing with

were two very

the casting range was

the

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