Chapter 407: 142. Noland the Big Bluff_6

These three black tentacles were level 15, 10 levels higher than the previous ones.

If one Death Lightning couldn’t kill them, he’d just use a few more.

Noland Lee dodged the tentacle aimed at his face and twisted his body, avoiding the black contaminated water sprayed from the swollen blisters.

He purposely let a small portion of the black contaminated water touch his body, using the “Magic Shield” to test the damage from the water.

[System Message:]

[You have been attacked by “Jet Corrosive Fluid”.]

[This attack is corrosive damage.]

[The resistance of “Magic Shield” to this type of damage is 0%]

[The shield strength of “Magic Shield” is -45, with 12 points remaining.]

A small pool of contaminated water had deducted 45 points of shield strength.

These black tentacles still had some skills.

Noland Lee became increasingly cautious in his heart.

Just as he decided to forcefully get rid of these three tentacles, four swaths of flame emerged from the darkness around him, and four Corrupted Soldiers surrounded him.

Before Noland Lee could react, the alien space noise suddenly intensified, and more than a dozen black tentacles appeared out of nowhere, stretching their claws towards him.

surrounded by the black tentacles and Corrupted Soldiers, trapped

ranged from the lowest at

decided to crush this insignificant ant in

splattered large swathes of corrosive water to block Noland’s retreat. Then, they simultaneously bent and gathered strength to whip Noland

to dodge the attacks amidst the siege, Noland’s movements appeared slightly awkward, but he was not

decrease in his Soul Strength on the panel. In just a short time, he automatically cast nearly two hundred shields, and his Soul Strength dropped by more than 20

Lee

to kill all these damn tentacle monsters! In the normal Wizard Group, only Tenth-Ring Wizards can master level 100 spells. My ‘Spirit’ attribute is not as high as a

[System Message:]

consumed 47600 points

+80,

1 point of

additional final damage of +50 points from level 50 to level

level breakthrough to level 100, you triggered an

of the following three options, you can

[Option One:]

spell’s final damage value +10 points after selecting ‘Option Two.’

[Option Two:]

your right fist with Death Energy. After accumulating ten punches or lasting one minute, this spell ends. Each punch can cause a wide range of splash damage. Upgrading and repeatedly selecting this option will

[Option Three:]

‘Death Two Finger.’ Each time this spell is cast, it will shoot two Death Rays at the same enemy or two

area damage and was suitable for dealing

there were two very

was a melee magic, and the casting range was

the caster’s fists as the casting

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