The selection of the next advancement made was [Arch Lich Ra'Zan], the pathway that led to even more deathly and terrifying additions being made to the Undead Legion!

RUMBLE!

Essence converged to the already summoned Arch Lich as he underwent a transformation, the Ancient Blood Clone going on to view the new abilities given by the advancement of this skill tree into the Soul Rank.

SOUL [Lich Lord of Abomination] (15/15):: Abilities- Summon Poison Totem(5/5), Summon Undead(5/5), Noxious Outburst(5/5), and Dereliction of the Saintly Poison Lord(5/5) >> [Abhorred Lich Emperor](45/45) :: Additional Abilities- Undead Legion(5/5), Will of the Undead Emperor(5/5), and Delay Death(5/5) >> [Arch Lich Ra'Zan] (0/60) :: Additional Abilities- No Man's Land(0/5), Reward for Servitude(0/5), Field of Torment(0/5), and Abyssal Summoner(0/5).

The clear and crisp addition of four abilities came with the advent of Arch Lich Ra'Zan, with their names already sounding overly powerful as Noah's Ancient Blood Clone focused on the individual skills to see exactly what their effects were!

[No Man's Land] (0/5) :: The area of 1 mile around the Arch Lich Ra'Zan becomes a domain of death for 10 seconds. The Arch Lich and its minions are healed 3% of their maximum health every time an enemy dies in No Man's Land. Enemies found in No Man's land will suffer -25% All Element Resistance and -50% Death and Poison Element Resistance. Death related skills' mana consumption is reduced to 0 while No Man's Land is active. Cooldown: 360 minutes.

[Reward for Servitude] (0/5) :: The legion of the Arch Lich gains the capability of spreading the damage each of them received throughout the whole legion, bolstering their resilience as the vitality of many is greater than the vitality of a few. The damage that the Undead Legion receives can also be redirected towards the Arch Lich momentarily.

[Field of Torment] (0/5) :: Enemies are brought into an isolated space where they shall be tormented until their souls break down. The origins and memories of tormented enemies will be given to the Undead Legion as they are strengthened even further.

the battlefield as only the strongest of Arch Liches can control them, Currently Available Abyssal Undead: Abyssal

the clone's own eyes shone, his gaze landing on the newly improved Arch Lich Ra'Zan who

the green color as it became a dominating black figure with golden flames blazing in its eye

skeletal body that was half covered with a cloak drenched in darkness, the Bone Dragon it stood on beginning to perceptibly change below it as an aura of darkness spread out to cover

OOOOOH!

and further increased in strength, Noah wanting to observe the

:: Additional Abilities- No Man's Land(5/5), Reward for Servitude(5/5), Field of Torment(5/5), and

Servitude] were increased, but the ones that showed their increased effectiveness most clearly were [No Man's Land] and [Abyssal Summoner] after they were filled with

and its minions are healed 21% of their maximum health every time an enemy dies in No Man's Land. Enemies found in No Man's land will suffer -50% All Element Resistance and -100% Death and Poison Element

be called upon, their sheer size dominating the battlefield as only the strongest of Arch Liches can control them, Currently Available Abyssal Undead: Abyssal Death Knight, Abyssal Ghoul,

were contained in this range of 6 miles, with the limit of how many the Arch Lich could summon becoming

Abyssal Revenant and Abyssal Jiangshi were added. Noah very much looked forward to seeing what exactly these Abyssal creatures were as he gave a command to the Arch Lich, the deathly being nodding as it waved its skull staff forward and cast,

RUMBLE!

as a huge runic circle filled with darkness appeared in the skies

light shining from it as the forms of expertly designed Abyssal Undead erupted

The Novel will be updated daily. Come back and continue reading tomorrow, everyone!

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