The Gravitas served a ton of customers on their first day, and in total, it made a profit of a little over 30,000 Immortal Stones without counting the incident with the Runner.

This didn't sound like much, but that was only the first day with a lot of discounts. When more people knew about the speed and quality of the Gravitas, more people would come to check it out. This was only the start, and it would only get busier with time.

The average prices for weapons depended on the Cultivation Realm of the client. Generally, weapons for someone in the Initial Unity Realm would cost five Immortal Stones. At the second level, the price would rise to 10, 15, 20, and finally 25 Immortal Stones at the Peak Unity Realm.

An Initial Nascent Nourishing Realm weapon cost 100 Immortal Stones, which would become 200, 300, 400, 500 at the subsequent levels. Law Comprehension weapons started at 1,000 Immortal Stones and would reach a price of 5,000 at the Peak Law Comprehension Realm.

Of course, all of these prices were only for standard weapons comprised of an average amount of materials with an average rarity. If someone commissioned something like a spear, shield, or a big club, the price would rise since more materials would be needed for these kinds of weapons. Additionally, materials had different rarities and were useful for different Laws, which also changed prices.

Yet, one important thing had to be said about the profit of the Gravitas. The policy to sell more weapons by offering to buy them back for 80% of their price later was a massive factor in why the Gravitas earned so much money.

It was very possible that, in some years, several of the customers would return to sell this weapon and buy another one, but it wasn't certain that they would directly buy a new one. It could be that the customer would use a weapon they found or commission a different forge.

This meant that the Gravitas had to keep ahold of enough money to buy back all the weapons at 80% of their price. Due to that, one could say that the Gravitas only made around 6,000 Immortal Stones profit.

In the short term, this seemed like a stupid decision, but the effect of this policy would only show its results in the long term. Most customers would sell the weapon and immediately commission a new one, which only increased the amount of money that the Gravitas had in its coffers. This would probably also continue for the next couple of purchases.

part was

Cultivators died.

purchased four weapons for different levels, the Gravitas would make 20% profit from the first three weapons and 100% profit from the last one. The Gravitas wouldn't buy their own weapons back from someone that didn't purchase them, at least

the buyers of the weapons were not affected by this policy and also weren't interested in reselling these weapons. After all, they could sell the weapons back

there and would be sold again for the normal price. Gravis only had to do some minor maintenance on them, which only took a second and cost

time, the number of weapons that the Gravitas owned would rise and rise since they created new ones and

Spirit Space. Storing all

having so many weapons just lying around

custom-made weapons since they had very

time, there would be weapons that just happened to perfectly fit them since someone else had used a similar or maybe even identical fighting style to

was the critical

comprehension of the Initial Elemental Laws. Back then, he hadn't been able to use these elements but could still use the Composition Laws to counter the enemy. Of course, if the enemy

specifics were not relevant anymore. The same thing was true for weapons. At some point,

to forge anything anymore. He would only have to maintain the weapons, which took one second each, to get another 20% of the

the

it's broken, and that wasn't Gravitas' fault since the weapons had the best possible quality for

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