Chapter 1374:

The Werewolves of Miller’s Hollow was a well-loved board game, ideal for a night out with friends. As a tight-knit group, they sought more than just dining and drinking for entertainment.

The game involved various roles: a moderator, three werewolves, a witch, a hunter, a seer, and villagers.

Given their party of eight, they tweaked the roles—two would be werewolves, three would take on the special roles of witch, seer, and hunter, and the remaining three would be villagers.

After Susanna explained the rules, where the villagers’ aim was to expose the werewolves to clinch a victory, and the werewolves sought to eliminate the special roles for their win, anticipation built among them.

She injected excitement into the gathering by volunteering as the moderator for the initial round.

“Alright, everyone, circle the table and stay poised. Remember, there are game penalties. Notice the pile of drinks in the corner? They’re all set for you.”

Always keen to elevate the fun, Susanna had arranged for a variety of premium drinks. Although drinking spiced up their outings, no one was compelled to consume beyond their limits.

Once you receive your card,

she distributed one to each player. “Now, look at your identity cards. Please close your eyes as it

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exchanged looks. Could

identifying him as the most astute player who needed removal early in

Seer, it’s your

eyes, alert

do you

toward Bryson, and Susanna discreetly

your eyes. Witch, now open

opened his eyes. Susanna looked at him with sympathy. Poor Phillip had been ousted early

last night. Would you like to use your potion to

Susanna acknowledged his choice. Once he

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