Overgeared

Chapter 4

Chapter 4

‘The minus level isn’t a bug.’

The numbers in parentheses beside the level indicated my current experience and the amount of experience required to reach the next level. The existence of this experience figure meant that I could level up. In the worst case, I was worried that I wouldn’t be able to level up because I was bugged.

‘I’m glad it isn’t a bug…’

I still felt upset. Think about it: my level was originally over 70, but now I was lower than even new players who had just created their characters.

‘I have to endure this.’

I braced myself. It might take time, but I could raise my level again. The reason for this positive thinking was due to the qualities of my profession and title. I didn’t know anything about item creation, so I couldn’t comment on the probability of adding additional options, but it was still good to have.

‘The odds of enhancement will increase.’

In Satisfy, items could be enhanced up to +10.

However, the price of the materials needed for enhancement was expensive. In addition, the higher the enhancement number and item rating, the lower the probability of the enhancement succeeding. In addition, if the enhancement was successful, the enhancement value would be +1; however, if it failed, it would be -3. The price for items with an enhancement of +6 would rise exponentially.

‘I don’t know how much the probability has risen, but can’t I feel hope for a large amount of money?’

Both of the class characteristics that I mentioned were quite attractive. However, my bigger interest was that all items could be worn unconditionally. This was an unreasonable merit. Depending on the penalties that were applied, this attribute could disrupt the balance of the game.

’Isn’t this a fraudulent class attribute?’

Most of the equipment items in Satisfy had conditions of use attached to them. If the conditions weren’t met, the item couldn’t be worn. For that reason, every level had strong limitations. But that didn’t apply to me, due to the nature of my class.

‘Really?’

I opened my inventory.

[Mamon’s Greatsword]

Rating: Epic

Durability: 88/204 Attack Power: 178~301 Attack Speed: -16%

-Additional water damage will be added to all critical attacks.

This is the greatsword patronized by the guardian of Lake Pamian, Mamon. Due to the influence of the lake, this sword has the strong aura of water.

Conditions of Use: Level 65 or higher, more than 260 strength, more than 150 stamina.

Weight: 1,050

[Mengel’s Plate Armor]

Rating: Rare

Durability: 51/180 Defense: 165 Movement Speed: -2%

* Strength +10

This is a work made by the blacksmith Mengel in the fortified city of Patrian. With it, the defense is improved and the weight lowered. The wearer of this work can feel Mengel’s strong willpower that remained behind.

Conditions of Use: Level 60 or higher, more than 180 strength.

Weight: 1,203

My current stats didn’t meet the conditions of use attached to Mamon’s Greatsword or Mengel’s Plate Armor. In other words, a normal person wouldn’t be able to wear both items. But I was the exception.

characteristics, you have

penalty is applied because the item

by 30%. Only half of the option effects will

will be reduced if

characteristics, you have equipped Mengel’s

applied because the item conditions aren’t

of Mengel’s Plate Armor’s will decrease by 20%. Only half of the option effects will

be reduced if your

“Amazing…”

a set of beginner items that were representative of having no conditions. I didn’t remember it exactly, but in the case of the beginner’s greatsword received at level 1, the attack power was

weapon capable of at least 124

easy to recover

with just the attack power of Mamon’s Greatsword. Thanks to Mengel’s Plate Armor, I wouldn’t receive any

quickly and easily than other users at the same level, thanks to the item effect. This would be directly linked to leveling up

a drop of 20% in the basic abilities, while epic items have a 30% drop. Only

penalties were surprisingly small. Unique and legendary ranked items would be subjected to more penalties, but

legendary class…! But

that appeared in the

[Item Understanding]

level of understanding, the more efficiently one can handle the items. If you

“Ohu~”

level of understanding, the fewer penalties there

will get the

or complete hard questions to get the production methods. But I could

and my item durability is low, so I will

an abnormal status, due to its ability to often reverse the state of a battle. By the way, my title lowered the probability of being affected by abnormal statuses. It also

affinity with

“Puhuhut…”

attributes alone gave me the feeling of being

“But…”

if I

opportunity to get rid

suddenly went from feeling

“~#@….!^%*@…. Ashur!!”

Gradually, my heart was soothed. It was due to an unfamiliar stat, so I decided to check

[Composure]

an abnormal state is lowered. If affected by

higher the number, the higher

can’t be distributed to

[Indomitable]

certain probability of invalidating a portion of the incoming damage. The lower the health,

the number, the

be distributed to

[Dignity]

down by others. There is a rare chance of making the enemy submit to

the number, the higher the

be distributed to this

[Insight]

the target. Predict

higher the number, the higher the

be distributed

had a

the way, how am I going to raise the number if I can’t distribute points

without much practical use. The moment that

“Aack!”

with fear. Something had suddenly touched my back. I belatedly recalled

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