Overgeared
Chapter 97
Chapter 97
‘Then first…’
[Legendary Blacksmith’s Craftsmanship Skill]
Lv. 2 (76.3%)
Produce equipment items that you know how to make.
You can create the production methods for a new item with the ‘Legendary Blacksmith’s Creation’ skill.
There is a certain probability of producing rare~ epic rated items.
There is a rare probability of creating unique rated items.
There is a very rare probability of creating legendary rated items.
* All stats of a production item will increase by 12%.
* When rare rated items are produced, all stats will permanently rise by +2 and reputation throughout the continent will rise by +30.
* When epic rated items are produced, all stats will permanently rise by +4 and reputation throughout the continent will rise by +80.
* When unique rated items are produced, all stats will permanently rise by +12 and reputation throughout the continent will rise by +300.
* When legendary rated items are produced, all stats will permanently rise by +25 and reputation throughout the continent will rise by +1,000.
* Something special will occur with every five legendary items created. (Currently 2/5)
[Legendary Blacksmith’s Breath]
Lv. 2 (42.5%)
When you are concentrating on making an item, the will of Pagma’s Descendant will fill the production item.
All stats of a production item will increase by 7%.
There is a rare chance of giving special features to your production items.
My production skills increased from level 1 to 2 a short time after the item production game with Euphemina. For the last two months, I had made countless normal, rare and epic items. In addition, there were two legendary items.
Nevertheless, my skill levels stagnated at level 2.
‘The experience is a lot worse compared to level 1…’
However, the experience of the Legendary Blacksmith’s Craftsmanship Skill was close to 80%. If I kept making items in earnest, it would reach level 3.
‘The problem is the Legendary Blacksmith’s Breath. The breath is random, so it is hard to raise the experience.’
I did my best every time I made an item. In particular, it took a long time since I spent more than 20 hours producing one item.
According to the description of the Legendary Blacksmith’s Breath, it should activate every time I made an item. But the concept of ‘concentration’ seemed more difficult than I thought, and the Legendary Blacksmith’s Breath was only activated occasionally.
The breath wasn’t triggered even when I made the legendary Divine Shield. Therefore, the legendary Divine Shield didn’t have any additional options and was exactly as described in the production method.
‘I made a legendary item but the breath skill wasn’t activated… When thinking about it now, it is a shock. On the other hand, there was the Sword of Self-transcendence.’
A sword made through an ordinary longsword production method became a legendary rating, and this could be attributed to the breath skill. Phoenix had described it as a sword that appeared once every 100 years.
‘The key to my production is whether the breath skill is triggered.’
The most important factor for a typical blacksmith was the item’s rating.
epic
me. Normal, rare, epic and unique. In
was important, the breath also
just like regular blacksmiths. However, when
given, a rare item affected by the breath skill might be better than an epic item not affected by the breath skill. Of course, the breath skill didn’t necessarily give new options. It was random. But even if an option wasn’t granted, the basic abilities were increased, so it
it is necessary for the level of the breath skill to increase in order for it to be triggered
to quickly raise the level.
means I need to continue grinding in the future…
my blacksmith skills, Vantner came over to
you don’t mind, can you repair my weapon? It has been badly damaged against
give me
devoted myself to making items. However, the durability of some of my equipment had decreased from recent combat. There was no reason to refuse when Vantner asked me to repair
you have
“Of course.”
However, the anvil and hammer had ‘repair’ attached to the name. It was the first time I saw
a reason to distinguish these tools for repair? Can’t an ordinary anvil and hammer be
Khan explained.
anvils are disposable. As you said, we can repair items with ordinary anvils and hammers but… We can’t do that. Then won’t it be difficult to ask
“…?”
disposable hammers and anvils? It is to give customers the awareness that ‘hammers and anvils must be consumed’ when repairing. It is a type of gesture to emphasize the favor we
expensive amount of money for my items to be repaired? I had a lot of respect for
very desirable to explore new ways to make money… I should learn from
handed me
[Twin Bloody Axes]
Rating: Unique
39/500 Attack Power:
Chance: +20% Critical Damage:
There is a constant probability
bleeding when a
the butcher of Kirim Peninsula, Fang. The number of people
Level 200 or higher. More than 1,000 strength. Advanced Axe Mastery level 1 or
Weight: 700
he invested all his stats into strength, so this was the right weapon for
‘But it is strange.’
an attack power similar to large
the attack power of this axe lower than other twin axes of
Vantner nodded.
axes with similar conditions of use, the attack power is 60 points lower. I’m only using this because I like the options but unfortunately… Fang’s raid was really hard… Frankly, Fang’s weapon is more like a lie. I almost suspect that it is a bug. Hey, I am the same age as
This was…
“Appraisal.”
person and tried using the Legendary Blacksmith’s Appraisal skill on the Twin Bloody Axes.
discerning eye. If a hidden feature exists in the target item, it will
Ttiring~
[Genuine Twin Bloody Axes]
Rating: Unique
Attack Power:
Chance: +20% Critical Damage:
a constant
cause bleeding when a critical
when a critical
skill ‘Genuine
of the butcher of Kirim Peninsula, Fang. The number of people
As a result, it isn’t easy to transmit force and the power of
of the axe from time to time in order to confuse the enemy. Clicking the button hidden
where you can feel
1,000 strength. Advanced Axe Mastery level
Weight: 700
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