Overgeared

Chapter 1955

[Content and System Expansion]

1. Humanity has been subdivided into categories.

Players and NPCs are classified as mortals, regardless of their occupation or level. They can become warriors, true people, superhumans, great people, or saints by accumulating certain achievements or experiences.

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2. A treasure system has been added.

All players can craft and use treasures.

However, the probability of success in crafting varies depending on the value of the treasure. The more times you attempt to craft the same treasure, the more likely you are to succeed.

There are 37,098 types of treasure blueprints available by default. There are hidden designs all over the world. New designs are sometimes created through acquired methods.

The materials needed for the treasure crafting can be obtained through various means, such as hunting, gathering, farming, and clearing quests.

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3. The pet system has been changed.

A number of new taming methods have been added. In the future, all monsters and beasts can be taming targets.

The amount of Domination stat required when dealing with pets has been greatly reduced.

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4. Looting and erosion systems have been added.

Outsiders will threaten players. They are known for plundering natural resources and the treasures of others, but their appearance isn’t that different from humans. They are also quick learners. Be careful not to be deceived by them, or you might lose your treasures and home.

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[System Improvements]

1. The five senses restriction and speed limit applied to players will be removed.

2. Many opportunities to learn new skills will be added.

There is a significant increase in hunting and harvesting

Various formations will be added to increase the efficiency of

The time scale between reality and Satisfy is adjusted to a ratio of

of

will be responsible for any side effects, such as a sense of disconnection and

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[Quality of Life Improvements]

inventory capacity is now

pets you

The materials navigation function has

will be placed in all towns and cities. However, there will be restrictions on the set coordinates depending on the

5...

……

first update generated an abundance of repercussions. The majority of responses were positive because of the

seem to be a lot of weapons and defensive gear, but there are no restrictions on use? Even if existing items are obtained with

I’m worried that resources are consumed every time a treasure is used. The stronger the

effects, just like elixirs. Foraging will be very important in the future. It will be crowded with foragers on the mountains

I’ll have

a lot of attention. The existing time adjustment

take advantage of this time ratio. Experts from every domain expressed doubts and

away from Satisfy for personal reasons had become interested in the game all of a sudden.

kept being brought up

of this update

and the Overgeared

insisted that all players should have a chance to flourish, the empire had been releasing high-ranking items into the market for some time now. As more players entered the top hunting groups, the

dragon weapons. Detailed descriptions hadn’t been released just yet, but the brief summaries were unusual. Anyone who had the required materials could craft them, so the gap between the Overgeared

even monopolized warp gates. People had to pay a hefty fee to use them, mostly

high

two days. After that, people became frustrated, because Valhalla had designated the mountains, mines, lakes, rivers, and sea areas within their kingdom

aspect in particular thwarted every single player’s plan to rush into the mountains and seas after finding out about the foraging update. To add insult to injury, other guilds also

Guild did the same? Everything would spiral out of control. The Overgeared

would not impose any type of control within

factions which had been issuing kill commands with the intention of confronting

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to place bans like Valhalla. They possessed so much

The Novel will be updated daily. Come back and continue reading tomorrow, everyone!

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