Overgeared

Chapter 1955

[Content and System Expansion]

1. Humanity has been subdivided into categories.

Players and NPCs are classified as mortals, regardless of their occupation or level. They can become warriors, true people, superhumans, great people, or saints by accumulating certain achievements or experiences.

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2. A treasure system has been added.

All players can craft and use treasures.

However, the probability of success in crafting varies depending on the value of the treasure. The more times you attempt to craft the same treasure, the more likely you are to succeed.

There are 37,098 types of treasure blueprints available by default. There are hidden designs all over the world. New designs are sometimes created through acquired methods.

The materials needed for the treasure crafting can be obtained through various means, such as hunting, gathering, farming, and clearing quests.

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3. The pet system has been changed.

A number of new taming methods have been added. In the future, all monsters and beasts can be taming targets.

The amount of Domination stat required when dealing with pets has been greatly reduced.

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4. Looting and erosion systems have been added.

Outsiders will threaten players. They are known for plundering natural resources and the treasures of others, but their appearance isn’t that different from humans. They are also quick learners. Be careful not to be deceived by them, or you might lose your treasures and home.

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[System Improvements]

1. The five senses restriction and speed limit applied to players will be removed.

2. Many opportunities to learn new skills will be added.

There is a significant increase in hunting and harvesting

to increase the efficiency of the

between reality and Satisfy is adjusted to a

of a true person to activate this

that you will be responsible for any side effects, such as a sense of disconnection and fatigue caused by the

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[Quality of Life Improvements]

inventory capacity is

pets you can have is

materials navigation function has

on the set coordinates depending on the region. The number of gates available will

5...

……

first update generated an abundance of repercussions. The majority of responses were positive because of the user-friendly

but there are no restrictions on use?

every time a treasure is used. The stronger the treasure, the greater the resource consumption...

A lot of consumables have permanent effects, just like elixirs. Foraging will be very important in the future. It will be crowded with foragers on the mountains near

materials for treasures? I’ll have to keep an eye out

and online. In particular, the fact that one hour in real life equaled eight hours in game attracted a

become a true person just to take advantage of this time ratio. Experts from every domain expressed doubts and concerns, stating that they didn’t know how such a thing was possible. However, it was none

who had stayed away from Satisfy for personal reasons had become interested in the game all of a sudden. The production

faction kept being brought up

victim of this update

the Overgeared members

the exclusive property of Overgeared members. Since Grid insisted that all players should have a chance to flourish, the empire had been releasing high-ranking items into the market for some time

monopolized by the Overgeared Guild. Some of the treasures hinted by the update seemed to be as powerful as dragon weapons. Detailed descriptions hadn’t been released just yet, but the brief summaries were unusual. Anyone who had the required materials could craft them, so the gap

than expected. The Overgeared Guild had even monopolized warp gates. People had to pay a hefty fee to use them, mostly because the cost of construction was astronomical,

users had always been dissatisfied with the high usage fee

two days. After that, people became frustrated, because Valhalla had designated the mountains, mines, lakes,

single player’s plan to rush into the mountains and seas after finding out about the foraging update. To add insult to injury, other guilds also set up controlled areas within

anxious. What if the Overgeared Guild did the same? Everything would spiral

an announcement. They would not impose any type of control within their territories. In addition, some previously controlled mines and

the Overgeared Guild started to feel remorse. The factions which had been

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bans like Valhalla. They possessed so much land that it wasn’t necessary to prohibit all areas. Their plan was to monopolize some of the really valuable

The Novel will be updated daily. Come back and continue reading tomorrow, everyone!

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