In the next ten years, the effects of the Star Maps started to show results.

The Skythunder Kingdom had received over 30 new High Mages, which was more than they had anticipated.

There had been so many Late and Peak True Mages that had been stuck at comprehending the unique Concept they needed to advance, and when the Star Map appeared, many of these people finally managed to do the jump.

At this moment, the Skythunder Kingdom had around 60 High Mages, which was a shocking number.

Every single encampment near the frontlines was now defended by a High Mage, which had been merely a dream just ten years ago.

Of course, the Grandmountain Kingdom and the Magic Purity Kingdom also had received a burst of new High Mages.

As time passed, the importance of True Mages and Commander Stage warriors only shrunk, but they were still important.

While the High Mages fought, the soldiers fought each other, and if one side won, they could assist their High Mage in the battle.

One True Mage wasn't an issue for a High Mage, but if 20 True Mages suddenly started throwing Spells at the High Mage while they were still dealing with another High Mage, things could turn bad very quickly.

If they evaded with Mana Step, they couldn't create another offensive Spell to deal with the High Mage, and if they didn't evade, the Spells would consume their Mana since they would hit the Mana Shield.

Attacking the forces would also require concentration, time, and Mana, which could prove fatal when another High Mage was attacking them.

One could say that having the support of an army increased the High Mage's power by about 30%.

Of course, if one of the High Mages was clearly stronger than the other, even these 30% wouldn't make a difference, which was why the importance of the True Mages had fallen. They could only help, not win.

But there weren't only new High Mages.

In the last ten years, about 15 new True Path Stage warriors also appeared. Just like with the High Mages, these True Path Stage warriors had been Commander Stage warriors that had been stuck at the later levels of the Commander Stage.

the battlefield wasn't as great as a High Mage,

True Path Stage warrior managed to slip past the

True Path Stage warrior, significantly reducing the pressure on the enemy's army, or look at the True Path Stage warrior cutting through every Mage that wasn't

warrior could go and

more powerful than a True Path Stage warrior, but it wasn't to such a degree that they could kill them with

their resilience and speed, which meant that the High Mage needed to dedicate

three Spells that wouldn't attack the other

Stage warriors hadn't undergone the Bloodline Infusion. They had already created simplified versions of their Paths when the Bloodline Infusion was invented, making it impossible to

Stage warriors were still helplessly inferior to the High Mages, they definitely weren't useless. If one thought of High Mages as a soldier, True Path

it had only gained two more Zones from the Blackshadow Kingdom,

Kingdom was no longer in the shape of a circle at the southern end of the world. Instead, it

the new Zones, the Skythunder Kingdom even had to create three new Dukes, raising the number of Dukes to

was reaching a new level of intensity after years

assault the Skythunder Kingdom with more

the war with the Grandmountain Kingdom went great, the news

High Mages in the Magic Purity Kingdom, and the Skythunder Kingdom was now under more pressure than

world was

Shang saw none

Shang had only been training in seclusion, deep in

some new developments from George and

he should concentrate on training and that he shouldn't think about the outside world, but Shang

sent to the frontlines, and nearly half of all the True Path Stage warriors

Their goal was obvious.

Shang, George, and Mervin to

deal with Jerald's closest allies since that would weaken Jerald's

always managed to keep those three away from

knew that Jerald was under a lot of pressure, which only

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