"Huff...Huff...Huff"

Kneeling on one leg, whilst supporting myself with my sword, which was stabbed on the ground, I gasped for breath.

-Click!

-Kueeeekk!

Before I could even have enough time to catch my breath, a goblin tried to sneak up from behind me, but fortunately, I was still alert and dealt with it in one swift movement.

'And here I was telling myself to keep my arrogance in check.."

Holding the left side of my stomach, I felt my whole body become dizzy. I overexerted myself.

Looking at my surroundings, the area around me was littered with corpses.

My previously clean clothes were now drenched in green blood.

For the past hour, I had been fighting against more than 20 goblins.

At first, I thought that dealing with 20 goblins wouldn't really pose a problem with my current abilities, but I had severely overestimated my capabilities and underestimated the goblin's abilities.

Just because goblins were supposed to be weak, didn't mean they were actually weak.

Yeah sure, maybe in a 1-on-1 they were easy, but not when more than 20 of them were coming at me at the same time.

It also had to be noted that my rank was still G+.

I was inside of an F ranked dungeon, meaning that every monster I was fighting had higher stats than me!

If it weren't for the fact that I practiced the [keiki style], I would've never been able to make it this far.

Although stats were important, they weren't everything.

It had to be said, stats were only a mild representation of one's ability.

If someone with high stats were to fight a highly skilled warrior that had lower stats, but far better battle awareness, then the highly skilled warrior could still win.

It was like in games when fighting a boss.

The boss always had better stats than the main character, but he/she could nevertheless still beat the boss.

As long as you adopt the right strategy, you could win regardless of your stats. Well...given that the disparity in stats was not that different. If the stats of the boss was a lot higher than your game character, then you might as well kiss your game goodbye.

On the off-chance that the boss was stronger, but the difference in stats between boss and character wasn't that big, then you could do several things to beat it.

Like for example, if you hit a monster on their weak spot.

By hitting their weak spot, the monsters will sustain far more damage as compared to a regular strike.

In goblin's cases, their weak spot was was located right on their forehead, just in between their brows.

Because my sword's art was extremely fast, I was able to swiftly deal with the goblins with one quick stab.

It may sound easy, but it really wasn't.

I had to fully concentrate each time, as a slight miss could cause me to lose my rhythm.

Moreover, because there were so many of them coming at me at the same time, I had to kite them for one hour before I could finally kill them all.

It was only after that I dealt with all the goblins, that I felt pathetic for telling myself how I shouldn't become arrogant and always humble myself in the face of danger.

Had there been one or two more goblins, I really might've died.

Mhhh...maybe not died, but I would've at least gotten severely injured.

if we look at this on a positive note, I was

unimaginable speeds, the corpses around me were all in pristine conditions, meaning that I could sell them

on my bracelet once, I grabbed a goblin and placed it on

-Sham!

placing the goblin on top of

"Great stuff"

all the goblins that I killed inside of the

"Phewww, 21 goblins huh"

U, right now I had

exclude the 11% clause which would be

accumulated on my forehead, I tapped my bracelet twice

sure are handy

put anything inside of the bracelet

could retrieve whatever I stored inside of the bracelet, as long as I

Truly convenient.

bottle,

had

the water, I took out

felt a rush of energy enter my body,

potions] during my fight with the goblins, yet

to stop looking for goblins for a

I didn't think I was ready to face another goblin horde and hunting a single goblin at a time was just a waste of time, I decided to directly

a lot stronger than regular monsters in dungeons, were

health, but each of them also had the strength that almost

a G rank dungeon, a boss monster's strength would be at around

monster that were stronger than a

It was simple really.

the horde of goblins, I had to repeatedly aim for their weak spots while kiting, moreover, because I was being attacked by all sides,

like doing HIIT cardio for 1

although they were stronger, I could have more room

I was going to face, chances were that fighting against them was going to be easier than fighting against a horde

monsters were

many different types of boss monsters, and

if I were to face a really strong boss that had limited mobility, against my sword's art it wouldn't pose as much of a challenge as I could just

boss monster depended on how

25 bosses, and although I didn't know the exact location of each boss monster, with my knowledge as the author of this novel, I could more or less get a basic idea of where

each dungeon was different, they followed a specific

back at it now, I think I may have

dungeon followed a law of conservation

was created, its energy capacity was permanent. Meaning that if the balance within the dungeon were to be increased,

dungeon capacity remained greater or equal to the external energies inside of the dungeon (monsters + humans), then

constant, so the only thing that could cause a dungeon to break was if the external energy increased to the point that the overall energy exceeded the dungeon

assume a dungeon was a half-filled balloon, where the air inside of it represented

the balloon increased proportionally to the human's strength. The

the dungeon, or too much air was blown into the balloon, then the balloon will pop, and

most basic rule of a

that, once a monster was slain, the dungeon will replenish its energy by 'spawning' another monster

which were 'respawned' in the dungeon were just monsters that were found

the process in which a monster was replaced by another inside of a

a source of nourishment for monsters, and once a monster inside of the dungeon was killed, a monster would automatically be drawn by the

could only draw a

the monster killed, then the dungeon would automatically reject its existence and prevent it from

could only be considered cleared when the dungeon could no longer 'spawn' monsters, as all the ones in

could technically clear a dungeon by just exceeding its dungeon capacity and causing it to desync,

would also lose a source of income as the monsters inside of a

only dangerous for those that entered, for the

would anyone want to

number of boss monsters present inside of a dungeon

the lower the number of boss

boss covered a certain area inside of the dungeon and each split the

The Novel will be updated daily. Come back and continue reading tomorrow, everyone!

Comments ()

0/255