"Huff...Huff...Huff"

Kneeling on one leg, whilst supporting myself with my sword, which was stabbed on the ground, I gasped for breath.

-Click!

-Kueeeekk!

Before I could even have enough time to catch my breath, a goblin tried to sneak up from behind me, but fortunately, I was still alert and dealt with it in one swift movement.

'And here I was telling myself to keep my arrogance in check.."

Holding the left side of my stomach, I felt my whole body become dizzy. I overexerted myself.

Looking at my surroundings, the area around me was littered with corpses.

My previously clean clothes were now drenched in green blood.

For the past hour, I had been fighting against more than 20 goblins.

At first, I thought that dealing with 20 goblins wouldn't really pose a problem with my current abilities, but I had severely overestimated my capabilities and underestimated the goblin's abilities.

Just because goblins were supposed to be weak, didn't mean they were actually weak.

Yeah sure, maybe in a 1-on-1 they were easy, but not when more than 20 of them were coming at me at the same time.

It also had to be noted that my rank was still G+.

I was inside of an F ranked dungeon, meaning that every monster I was fighting had higher stats than me!

If it weren't for the fact that I practiced the [keiki style], I would've never been able to make it this far.

Although stats were important, they weren't everything.

It had to be said, stats were only a mild representation of one's ability.

If someone with high stats were to fight a highly skilled warrior that had lower stats, but far better battle awareness, then the highly skilled warrior could still win.

It was like in games when fighting a boss.

The boss always had better stats than the main character, but he/she could nevertheless still beat the boss.

As long as you adopt the right strategy, you could win regardless of your stats. Well...given that the disparity in stats was not that different. If the stats of the boss was a lot higher than your game character, then you might as well kiss your game goodbye.

On the off-chance that the boss was stronger, but the difference in stats between boss and character wasn't that big, then you could do several things to beat it.

Like for example, if you hit a monster on their weak spot.

By hitting their weak spot, the monsters will sustain far more damage as compared to a regular strike.

In goblin's cases, their weak spot was was located right on their forehead, just in between their brows.

Because my sword's art was extremely fast, I was able to swiftly deal with the goblins with one quick stab.

It may sound easy, but it really wasn't.

I had to fully concentrate each time, as a slight miss could cause me to lose my rhythm.

Moreover, because there were so many of them coming at me at the same time, I had to kite them for one hour before I could finally kill them all.

It was only after that I dealt with all the goblins, that I felt pathetic for telling myself how I shouldn't become arrogant and always humble myself in the face of danger.

Had there been one or two more goblins, I really might've died.

Mhhh...maybe not died, but I would've at least gotten severely injured.

at this on a positive note, I was almost halfway towards reaching my goal of

speeds, the corpses around me were all in pristine

goblin and placed it

-Sham!

placing the goblin on top

"Great stuff"

10 minutes, I placed all the goblins that I

"Phewww, 21 goblins huh"

now I had accumulated a total of

the 11% clause which would be around 2310

on my forehead, I tapped my

storages sure are handy

of the bracelet as long as it didn't exceed the storage

could retrieve whatever I stored inside of the bracelet,

Truly convenient.

the water bottle, I took big

exercise had made

the water, I took out a [Stamina recovery potion]

rush of energy enter my body, making my previous fatigued

fight with the goblins, yet even with that,

I decided to stop looking for

goblin horde and hunting a single goblin at a time was just a waste of time, I decided to directly look for

lot stronger than

much more health, but each of them also

monster's strength would be at around G+ almost nearing F- rank. Making them extremely tough opponents

monster that were stronger than a

It was simple really.

I had to repeatedly aim for their weak spots while kiting, moreover, because I was being

like doing HIIT cardio for

stronger, I

chances were that fighting against them

were all

slow, some were extremely fast, some were tanky, some were super strong, there were many different types of boss monsters, and depending on which one I

were to face a really strong boss that had limited mobility, against my sword's art it wouldn't pose as much of a challenge as I could just overwhelm it with my speed. However, if I were to face a similarly fast boss monster then things would

of a boss monster depended on how well I could counter

dungeon had around 25 bosses, and although I didn't know the exact location of each boss monster, with my knowledge

each dungeon was different, they followed a specific set of rules which I

it now, I think I may have overcomplicated

dungeon followed a law

a dungeon was created, its energy capacity was permanent. Meaning that if the balance within the dungeon were to be

the external energies inside of the dungeon

was always constant, so the only thing that could cause a dungeon to break was if the external energy increased to the point that the overall energy exceeded

was a half-filled balloon, where the air inside of it represented the total number of monster energy inside

amount of air inside of the balloon increased proportionally to the human's strength. The stronger the human was the more

was blown into the balloon, then the balloon will pop, and in the case of

was the first and most basic rule of

was that, once a monster was slain, the dungeon

the demon world, the monsters which were 'respawned' in the dungeon were

in which a monster was replaced by another inside of a

were a source of nourishment for monsters, and once a monster inside of the dungeon was killed, a monster would automatically be drawn by the dungeon to

could only draw a monster that fit the 'missing

the dungeon would automatically reject its

could no

clear a dungeon by just exceeding its dungeon capacity and causing it

due to the desync, but you would also lose a source of income as the monsters inside of a dungeon went for a lot of money due

dungeons were only dangerous for those that entered, for the most part, they

want to

monsters present inside of a dungeon

dungeon rank the lower the number of boss monsters

a certain area inside of the dungeon and

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