"Huff...Huff...Huff"

Kneeling on one leg, whilst supporting myself with my sword, which was stabbed on the ground, I gasped for breath.

-Click!

-Kueeeekk!

Before I could even have enough time to catch my breath, a goblin tried to sneak up from behind me, but fortunately, I was still alert and dealt with it in one swift movement.

'And here I was telling myself to keep my arrogance in check.."

Holding the left side of my stomach, I felt my whole body become dizzy. I overexerted myself.

Looking at my surroundings, the area around me was littered with corpses.

My previously clean clothes were now drenched in green blood.

For the past hour, I had been fighting against more than 20 goblins.

At first, I thought that dealing with 20 goblins wouldn't really pose a problem with my current abilities, but I had severely overestimated my capabilities and underestimated the goblin's abilities.

Just because goblins were supposed to be weak, didn't mean they were actually weak.

Yeah sure, maybe in a 1-on-1 they were easy, but not when more than 20 of them were coming at me at the same time.

It also had to be noted that my rank was still G+.

I was inside of an F ranked dungeon, meaning that every monster I was fighting had higher stats than me!

If it weren't for the fact that I practiced the [keiki style], I would've never been able to make it this far.

Although stats were important, they weren't everything.

It had to be said, stats were only a mild representation of one's ability.

If someone with high stats were to fight a highly skilled warrior that had lower stats, but far better battle awareness, then the highly skilled warrior could still win.

It was like in games when fighting a boss.

The boss always had better stats than the main character, but he/she could nevertheless still beat the boss.

As long as you adopt the right strategy, you could win regardless of your stats. Well...given that the disparity in stats was not that different. If the stats of the boss was a lot higher than your game character, then you might as well kiss your game goodbye.

On the off-chance that the boss was stronger, but the difference in stats between boss and character wasn't that big, then you could do several things to beat it.

Like for example, if you hit a monster on their weak spot.

By hitting their weak spot, the monsters will sustain far more damage as compared to a regular strike.

In goblin's cases, their weak spot was was located right on their forehead, just in between their brows.

Because my sword's art was extremely fast, I was able to swiftly deal with the goblins with one quick stab.

It may sound easy, but it really wasn't.

I had to fully concentrate each time, as a slight miss could cause me to lose my rhythm.

Moreover, because there were so many of them coming at me at the same time, I had to kite them for one hour before I could finally kill them all.

It was only after that I dealt with all the goblins, that I felt pathetic for telling myself how I shouldn't become arrogant and always humble myself in the face of danger.

Had there been one or two more goblins, I really might've died.

Mhhh...maybe not died, but I would've at least gotten severely injured.

look at this on a positive note, I was almost halfway towards reaching my goal of collecting

the corpses around me were all in pristine conditions, meaning that I

on my bracelet once, I grabbed a goblin

-Sham!

after placing the goblin on top of my

"Great stuff"

10 minutes, I placed all the goblins that I killed inside

"Phewww, 21 goblins huh"

goblin went for 1,000 U, right now I had accumulated a total of 21,000

was if we exclude the 11% clause

forehead, I tapped my bracelet twice and a water bottle suddenly appeared in front

sure

once, I could put anything inside of the bracelet

twice I could retrieve whatever I stored inside of the bracelet, as long

Truly convenient.

the water bottle, I

exercise had made me extremely

out a

felt a rush of energy

fight with the goblins, yet even with that, I was completely drained

up, I decided to stop looking

to face another goblin horde and hunting a single goblin at a time was just a waste of

strength were considered weak opponents, boss monsters, which were a lot stronger than regular monsters in dungeons, were considered

more health, but each of them also had the strength that almost neared the next

would be at around G+ almost nearing F- rank. Making

monster that

It was simple really.

goblins, I had to repeatedly aim for their weak spots while kiting, moreover, because I was being

like doing HIIT

monsters, although they were stronger, I could have more room to

to face, chances were that fighting against them was going to be easier than fighting

monsters were

slow, some were extremely fast, some were tanky, some were super strong, there were many different types of

a challenge as I could just overwhelm it with my speed. However, if

monster depended on how well I could

the exact location of each boss monster, with

followed a specific set of

now, I think

followed a law of conservation

capacity was permanent. Meaning that if the balance within the dungeon were to be

as long as the dungeon capacity remained greater or equal to the external energies inside of

energy was always constant, so the only thing that could cause a dungeon to break

where the air inside of

increased proportionally to

many humans entered the dungeon, or too much air was blown into the balloon, then the balloon

first and most basic rule of

that, once a monster was slain, the dungeon will replenish its energy by 'spawning' another monster

world, the monsters which were 'respawned' in the dungeon

was the process in which a monster

the dungeon was killed, a monster would automatically be drawn by the

dungeon could only draw a monster that fit the 'missing

then the dungeon would automatically reject its existence and prevent it from

dungeon could no longer 'spawn' monsters, as all the ones

could technically clear a dungeon by just exceeding its dungeon capacity and causing

but you would also lose a source of income as the monsters inside of

that entered, for the most part, they

want to clear

in the third rule, the number of boss monsters present inside of a

higher the dungeon rank the lower the number

each boss covered a certain area inside of the dungeon and each split the dungeon

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