"Huff...Huff...Huff"

Kneeling on one leg, whilst supporting myself with my sword, which was stabbed on the ground, I gasped for breath.

-Click!

-Kueeeekk!

Before I could even have enough time to catch my breath, a goblin tried to sneak up from behind me, but fortunately, I was still alert and dealt with it in one swift movement.

'And here I was telling myself to keep my arrogance in check.."

Holding the left side of my stomach, I felt my whole body become dizzy. I overexerted myself.

Looking at my surroundings, the area around me was littered with corpses.

My previously clean clothes were now drenched in green blood.

For the past hour, I had been fighting against more than 20 goblins.

At first, I thought that dealing with 20 goblins wouldn't really pose a problem with my current abilities, but I had severely overestimated my capabilities and underestimated the goblin's abilities.

Just because goblins were supposed to be weak, didn't mean they were actually weak.

Yeah sure, maybe in a 1-on-1 they were easy, but not when more than 20 of them were coming at me at the same time.

It also had to be noted that my rank was still G+.

I was inside of an F ranked dungeon, meaning that every monster I was fighting had higher stats than me!

If it weren't for the fact that I practiced the [keiki style], I would've never been able to make it this far.

Although stats were important, they weren't everything.

It had to be said, stats were only a mild representation of one's ability.

If someone with high stats were to fight a highly skilled warrior that had lower stats, but far better battle awareness, then the highly skilled warrior could still win.

It was like in games when fighting a boss.

The boss always had better stats than the main character, but he/she could nevertheless still beat the boss.

As long as you adopt the right strategy, you could win regardless of your stats. Well...given that the disparity in stats was not that different. If the stats of the boss was a lot higher than your game character, then you might as well kiss your game goodbye.

On the off-chance that the boss was stronger, but the difference in stats between boss and character wasn't that big, then you could do several things to beat it.

Like for example, if you hit a monster on their weak spot.

By hitting their weak spot, the monsters will sustain far more damage as compared to a regular strike.

In goblin's cases, their weak spot was was located right on their forehead, just in between their brows.

Because my sword's art was extremely fast, I was able to swiftly deal with the goblins with one quick stab.

It may sound easy, but it really wasn't.

I had to fully concentrate each time, as a slight miss could cause me to lose my rhythm.

Moreover, because there were so many of them coming at me at the same time, I had to kite them for one hour before I could finally kill them all.

It was only after that I dealt with all the goblins, that I felt pathetic for telling myself how I shouldn't become arrogant and always humble myself in the face of danger.

Had there been one or two more goblins, I really might've died.

Mhhh...maybe not died, but I would've at least gotten severely injured.

this on a positive note, I

unimaginable speeds, the corpses around me were all in pristine conditions, meaning that I could

once, I grabbed a goblin

-Sham!

placing the goblin on top of

"Great stuff"

10 minutes, I placed all the goblins that I killed inside

"Phewww, 21 goblins huh"

U, right now I had accumulated a total of

exclude the 11% clause which would be around

that had accumulated on my forehead, I tapped my bracelet twice and a water bottle suddenly

storages sure are

of the bracelet as long as it didn't exceed the storage

inside of

Truly convenient.

water bottle,

exercise had made me extremely

took out a [Stamina recovery

potion], I felt a rush of energy enter my body, making my

during my fight with the goblins, yet even with that, I was

up, I decided to stop looking for

ready to face another goblin horde and hunting a single goblin at a time was just a waste of time, I decided to directly

of similar strength were considered weak opponents, boss monsters, which were a lot stronger than

only did they have much more health, but each of them also had the strength that almost

strength would be at around G+

deal with a boss monster that were

It was simple really.

horde of goblins, I had to repeatedly aim for their weak spots while

doing HIIT cardio for 1 hour

monsters, although they were stronger, I could have more

going to face, chances were that fighting against them was going to be easier than

were all

were slow, some were extremely fast, some were tanky, some were super strong, there were many different types of boss monsters,

if I were to face a really strong boss that had limited mobility, against my sword's art it wouldn't pose as much of a challenge as I could just

on how

I didn't know the exact location of each boss monster, with my knowledge as

they followed a specific set of rules which I had set

at it now, I think I may have overcomplicated them a

followed a law

created, its energy capacity was permanent. Meaning that if the balance within the dungeon were to be increased, the dungeon would break and

greater or equal to the external energies inside of the dungeon (monsters + humans), then the dungeon

the only thing that could cause a dungeon to break was if the external energy

dungeon was a half-filled balloon, where the air inside of

the balloon increased proportionally to the human's strength.

suddenly too many humans entered the dungeon, or too much air was blown into the balloon, then the balloon will

first and most basic rule of

that, once a monster was slain, the dungeon will replenish

dungeon was located in the demon world, the monsters which were 'respawned' in the dungeon were just monsters that were found in the

process in which a monster was replaced by another inside of a

a source of nourishment for monsters, and once a monster inside of the dungeon was killed, a monster would automatically be drawn

draw a monster

monster killed, then the dungeon would automatically reject its existence and prevent it

only be considered cleared when the dungeon could no longer 'spawn' monsters, as all

dungeon by just exceeding its dungeon capacity and causing it to desync, but that would be

would also lose a source of income as the monsters inside of a dungeon went for

that entered, for the most part, they

would anyone want to clear

rule, the number of boss monsters present inside of a

the lower the number of boss monsters present in

inside of the dungeon and each split the

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