"Huff...Huff...Huff"

Kneeling on one leg, whilst supporting myself with my sword, which was stabbed on the ground, I gasped for breath.

-Click!

-Kueeeekk!

Before I could even have enough time to catch my breath, a goblin tried to sneak up from behind me, but fortunately, I was still alert and dealt with it in one swift movement.

'And here I was telling myself to keep my arrogance in check.."

Holding the left side of my stomach, I felt my whole body become dizzy. I overexerted myself.

Looking at my surroundings, the area around me was littered with corpses.

My previously clean clothes were now drenched in green blood.

For the past hour, I had been fighting against more than 20 goblins.

At first, I thought that dealing with 20 goblins wouldn't really pose a problem with my current abilities, but I had severely overestimated my capabilities and underestimated the goblin's abilities.

Just because goblins were supposed to be weak, didn't mean they were actually weak.

Yeah sure, maybe in a 1-on-1 they were easy, but not when more than 20 of them were coming at me at the same time.

It also had to be noted that my rank was still G+.

I was inside of an F ranked dungeon, meaning that every monster I was fighting had higher stats than me!

If it weren't for the fact that I practiced the [keiki style], I would've never been able to make it this far.

Although stats were important, they weren't everything.

It had to be said, stats were only a mild representation of one's ability.

If someone with high stats were to fight a highly skilled warrior that had lower stats, but far better battle awareness, then the highly skilled warrior could still win.

It was like in games when fighting a boss.

The boss always had better stats than the main character, but he/she could nevertheless still beat the boss.

As long as you adopt the right strategy, you could win regardless of your stats. Well...given that the disparity in stats was not that different. If the stats of the boss was a lot higher than your game character, then you might as well kiss your game goodbye.

On the off-chance that the boss was stronger, but the difference in stats between boss and character wasn't that big, then you could do several things to beat it.

Like for example, if you hit a monster on their weak spot.

By hitting their weak spot, the monsters will sustain far more damage as compared to a regular strike.

In goblin's cases, their weak spot was was located right on their forehead, just in between their brows.

Because my sword's art was extremely fast, I was able to swiftly deal with the goblins with one quick stab.

It may sound easy, but it really wasn't.

I had to fully concentrate each time, as a slight miss could cause me to lose my rhythm.

Moreover, because there were so many of them coming at me at the same time, I had to kite them for one hour before I could finally kill them all.

It was only after that I dealt with all the goblins, that I felt pathetic for telling myself how I shouldn't become arrogant and always humble myself in the face of danger.

Had there been one or two more goblins, I really might've died.

Mhhh...maybe not died, but I would've at least gotten severely injured.

a positive note, I was almost halfway towards reaching my

[Keiki style] primarily focused on dealing a singular swift movement at unimaginable speeds, the corpses around me were all in pristine conditions, meaning that I could sell them for

goblin and placed it

-Sham!

after placing the goblin on top of my bracelet,

"Great stuff"

placed all the goblins that I killed inside

"Phewww, 21 goblins huh"

went for 1,000 U, right now I had accumulated

we exclude the 11% clause which would be around

the sweat that had accumulated on my forehead, I tapped my bracelet twice and a water bottle suddenly appeared in front

storages sure are

tapping the bracelet once, I could put anything inside of the bracelet as long as it

could retrieve whatever I stored inside of the bracelet, as long as I thought of what I

Truly convenient.

water bottle, I

had

I took out a

[Stamina recovery potion], I felt a rush of energy enter my

[Stamina recovery potions] during my fight with the goblins, yet even with that, I was completely drained by the

up, I decided to stop looking for goblins for a

I didn't think I was ready to face another goblin horde and hunting a single goblin at a time was just a waste of time, I decided to directly look for

were a lot stronger than regular monsters in dungeons, were considered formidable opponents for those

only did they have much more health, but each of them also had the strength that almost neared

rank dungeon, a boss monster's strength would be at around G+

deal with a boss monster that were

It was simple really.

of goblins, I had to repeatedly aim for their weak spots while kiting, moreover, because I was being attacked by all sides, I barely had enough time

HIIT

they were stronger, I could have

to face, chances were that fighting against them was going to be easier than fighting against a horde

monsters were

different types of boss monsters, and depending on which

mobility, against my sword's art it wouldn't pose as much of a challenge as I could just overwhelm it with my speed. However, if I were to face a similarly fast boss

boss monster depended on how well I

I didn't know the exact location of each boss monster, with my knowledge as the author of

each dungeon was different, they followed a specific

looking back at it now, I think I

law of conservation of

capacity was permanent. Meaning that if the balance

energies inside of the dungeon (monsters + humans), then

only thing that could cause a dungeon to break was if the external energy increased to the point that the overall energy

assume a dungeon was a half-filled balloon, where the

the amount of air inside of the balloon increased proportionally to the human's strength. The

air was blown into the balloon, then the balloon will pop, and in the case

first and most

that, once a monster was slain, the dungeon will replenish

monsters which were 'respawned' in the dungeon were just monsters

the process in which a monster was replaced by another

inside of the dungeon was killed, a monster would automatically be drawn

could only draw a monster that fit the 'missing energy

than the monster killed, then the dungeon would automatically reject its

be considered cleared when the dungeon could no longer 'spawn' monsters, as all the ones in the

clear a dungeon by just exceeding its

desync, but you would also lose a source of income as the monsters inside of a dungeon went

dangerous for those that entered, for the

want to clear

in the third rule, the number of boss monsters present inside of a dungeon differed depending on the

lower the number of boss monsters present

each boss covered a certain area inside of the dungeon and

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