"Huff...Huff...Huff"

Kneeling on one leg, whilst supporting myself with my sword, which was stabbed on the ground, I gasped for breath.

-Click!

-Kueeeekk!

Before I could even have enough time to catch my breath, a goblin tried to sneak up from behind me, but fortunately, I was still alert and dealt with it in one swift movement.

'And here I was telling myself to keep my arrogance in check.."

Holding the left side of my stomach, I felt my whole body become dizzy. I overexerted myself.

Looking at my surroundings, the area around me was littered with corpses.

My previously clean clothes were now drenched in green blood.

For the past hour, I had been fighting against more than 20 goblins.

At first, I thought that dealing with 20 goblins wouldn't really pose a problem with my current abilities, but I had severely overestimated my capabilities and underestimated the goblin's abilities.

Just because goblins were supposed to be weak, didn't mean they were actually weak.

Yeah sure, maybe in a 1-on-1 they were easy, but not when more than 20 of them were coming at me at the same time.

It also had to be noted that my rank was still G+.

I was inside of an F ranked dungeon, meaning that every monster I was fighting had higher stats than me!

If it weren't for the fact that I practiced the [keiki style], I would've never been able to make it this far.

Although stats were important, they weren't everything.

It had to be said, stats were only a mild representation of one's ability.

If someone with high stats were to fight a highly skilled warrior that had lower stats, but far better battle awareness, then the highly skilled warrior could still win.

It was like in games when fighting a boss.

The boss always had better stats than the main character, but he/she could nevertheless still beat the boss.

As long as you adopt the right strategy, you could win regardless of your stats. Well...given that the disparity in stats was not that different. If the stats of the boss was a lot higher than your game character, then you might as well kiss your game goodbye.

On the off-chance that the boss was stronger, but the difference in stats between boss and character wasn't that big, then you could do several things to beat it.

Like for example, if you hit a monster on their weak spot.

By hitting their weak spot, the monsters will sustain far more damage as compared to a regular strike.

In goblin's cases, their weak spot was was located right on their forehead, just in between their brows.

Because my sword's art was extremely fast, I was able to swiftly deal with the goblins with one quick stab.

It may sound easy, but it really wasn't.

I had to fully concentrate each time, as a slight miss could cause me to lose my rhythm.

Moreover, because there were so many of them coming at me at the same time, I had to kite them for one hour before I could finally kill them all.

It was only after that I dealt with all the goblins, that I felt pathetic for telling myself how I shouldn't become arrogant and always humble myself in the face of danger.

Had there been one or two more goblins, I really might've died.

Mhhh...maybe not died, but I would've at least gotten severely injured.

I was almost halfway

swift movement at unimaginable speeds, the corpses around me were all in pristine conditions, meaning that

goblin and placed

-Sham!

on

"Great stuff"

placed all the goblins

"Phewww, 21 goblins huh"

went for 1,000 U, right now I had accumulated a

we exclude the 11% clause which would be around

tapped my bracelet twice and a water bottle suddenly appeared in front of

sure are handy

anything inside of the bracelet as long as it didn't

tapping twice I could retrieve whatever I stored inside of the bracelet, as long as I thought

Truly convenient.

the water bottle,

had

out a [Stamina recovery potion] and

after finishing the [Stamina recovery potion], I felt a rush of energy enter my body, making my previous fatigued expression turn

recovery potions] during my fight with the goblins, yet even with that, I was completely drained by the end

to stop looking for goblins for

didn't think I was ready to face another goblin horde and hunting a single goblin at a

similar strength were considered weak opponents, boss monsters, which were a lot stronger than regular monsters in dungeons, were considered formidable opponents

but each of them also had the strength that almost neared the next

in a G rank dungeon, a boss monster's strength would be at around G+ almost nearing F- rank. Making

that were stronger than a horde of

It was simple really.

their weak spots while kiting, moreover, because I was being attacked by all sides, I barely had

HIIT cardio for

stronger, I could have more room to

monster I was going to face, chances were that fighting against them was going to be easier

monsters were

slow, some were extremely fast, some were tanky, some were super strong, there were many different types of boss monsters, and depending on which one I was going to face the difficulty was going to

a really strong boss that had limited mobility, against my sword's art it wouldn't pose as much of a challenge as I could just overwhelm it with my speed. However, if I were to face a

a boss monster depended on how well I could counter its

the exact location of each boss monster, with my knowledge as the author of

a specific set of rules which I had

back at it now, I think I may have

a law

energy capacity was permanent. Meaning that if the balance within

the dungeon capacity remained greater or equal to the external energies

the only thing that could cause a dungeon to break was if the external energy increased to

the air inside of it represented the total number of monster energy

inside of the balloon increased proportionally to the

air was blown into the balloon, then the balloon will

was the first and most basic rule of

rule was that, once a monster was slain, the dungeon will replenish its energy by 'spawning' another monster with equivalent

which were 'respawned' in the

the process in which a monster was

dungeon was killed, a monster would automatically

a dungeon could only draw a monster that fit the

the monster was stronger than the monster killed, then the

could no longer 'spawn' monsters, as all the ones in

exceeding its dungeon capacity and causing it to desync, but that would be

demon world, due to the desync, but you would also lose a source of income as the monsters inside of a dungeon went for a lot of money due to their tough

dangerous for those that entered, for the most part,

would anyone want to

the number of boss monsters present inside of a dungeon differed depending

higher the dungeon rank the lower the number of

a certain area inside of the dungeon and each split the dungeon

The Novel will be updated daily. Come back and continue reading tomorrow, everyone!

Comments ()

0/255