After Rui fleshed out the requirements and objectives of his second technique development project, he put it aside for the time being. He would need to do more research before he could flesh out both of his projects any further.

('I should give the projects names if I'm going to have more than one.') Rui shrugged. ('For the piercing technique, I should call it the... the Severer Project. The long-range technique project will be called... the Sniper Project.') Rui nodded. ('Both of these technique projects are centered around offensive techniques, I should probably develop a defensive project as well.')

However, deriving a defensive project was easier said than done. He needed to come up with a concept of a technique that was extremely potent with the cost of being very demanding on the accuracy of timing and placement of the execution of said technique.

('Well, for starters, it would have to be an active defense.') Rui noted.

Only active defense techniques were contingent on the execution of said technique, a passive technique was not particularly executable and thus would not improve based on parameters such as accuracy of execution.

('Inner Divergence is contingent on timing and placement.') Rui remembered. It was part of why his defense was that good. However, Rui wondered whether he could develop a technique even better and more synergetic with him than that.

('What kind of principles and mechanisms would end up requiring such a high degree of accuracy in timing and placement?') Rui wondered.

think of

to create a defensive technique that... aims to completely negate any and all impacts?') Rui wondered, absorbed in

question was whether it was realistic or even plausible in the first

the fundamentals. What is an impact and why does it inflict damage?') He asked himself, rehashing basic

impact was simply a collision between two objects where an exchange of energy occurs. The kinetic energies of the two objects

kinetic energy of an object colliding with me get

into damage, he would rather the second option occur; where it gets converted into kinetic energy. In classical mechanics, this was known as an elastic collision, a

damage each other, instead, they simply bounced away from each other. This was very different from

get sent flying away if I try to essentially turn myself into a bouncy ball?') Rui wondered with a confused expression. Bouncy rubber balls were notorious for being extremely crazy and hard to

he was quite literally a bouncy ball, where I am trying

did not want to create a technique that would send him flying far away every time he blocked an attack, like a bouncy ball. This was the issue with trying to convert the kinetic energy that hit him

it from my opponent?') Rui wondered. If he could get rid of the kinetic energy in

elastic collision like a bouncy rubber ball with zero damage to me, and immediately after that I get rid of the kinetic energy, and then I'm safe?')

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