Of course, the sheer strain that it put on Rui could not be understated. Neither the VOID algorithm nor the ODA system was easy to apply completely in the heat of combat, especially the former.

However, together?

Together they were a whole other beast that truly pushed even Rui's prodigious superhuman mind to its absolute limit. He didn't think he would be able to maintain for any extended period of time. He had only done so for about ten minutes before the battle transitioned.

('Very effective against close-range experts,') Rui noted. ('Unfortunately, I cannot maintain it for the entirety of a battle, thus it cannot serve as a universal solution against close-quarters specialists.')

There were certain templates that fights between certain kinds of Martial Artists followed. After all, while every Martial Art and Martial Path was unique, that did not mean they had zero intersections and similarities.

Fights between long-range Martial Artists and close-range Martial Artists generally went the same way. If the long-range Martial Artist was able to open and maintain the distance between his opponent and himself by firing attacks at them to stop them from coming closer and also moving back, then there was a good chance that they would not lose. Furthermore, if they possessed the capability to inflict meaningful damage with every attack, then their chances of winning were also more significant.

Martial Artist to close the distance between them, and fire off powerful attacks

their work cut out for them. Their win conditions were closing the distance between themselves and their opponents so that their opponent was within striking range. At such close range, their victories were almost guaranteed. There was simply no way the

solution was to master maneuvering techniques that allowed one to weave through incoming fire from range while closing the distance. Evading the attacks while closing the distance prevented the long-range Martial Artists from

the attacks with a powerful

Artists that were able to overcome or bypass the long-range offense usually won by successfully reaching their opponents and overwhelming

to keep close-range Martial Artists away from beyond

too many, it was far too easy

Bullets were difficult to perceive after the launch and the fact that Rui's accuracy was too high even at great distances away. Furthermore, the combination of

distance at which Rui could force his opponents away and from entering was incredibly large. Large enough that almost all long-range Martial Squires would

could Rui only maintain it for a short amount of time due to the mental toll it took on him, but also, when he did eventually reach his limit, his mental strain would hinder his performance significantly, preventing him from fighting optimally against

and the ODA system, it was highly unlikely that this would ever become a one-size fits all strategy. Rui didn't think that the difficulty of the VOID algorithm and the ODA system was something that could be

reduce the difficulty of the VOID algorithm but to very little avail. The principle of diminishing returns had already

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