Chrysalis

Chapter 52

Rest and relaxation, Anthony you hard working Ant you. Don’t you deserve a break? Haven’t you worked hard enough for the moment?

Why yes, me, I have to say your words are wise!

Time for a break.

Before I returned to the nest I packed myself full of Biomass and managed to gain ten points, a massive haul! Clearly the creatures were highly evolved, at least two evolutions for sure, for them to provide such rich Biomass.

Not to mention my level has risen to seven! I’m practically swimming in skill points!

Another large discovery was made also, I was able to recover two cores from the Berserkers! Whilst I’d been hoping that their cores would grant some sort of bonus they simply increased my maximum mana when I absorbed them. They did, however, increase my maximum by four points each, which brought my new max MP up to 36!

I wonder how much further until I max out my core?

If my guess is correct, I’ll be able to evolve again at level ten. I won’t even consider evolving without a maxed core unless I’m forced into it. The best possible evolution, every time! That’s my policy.

In celebration of my incredible wealth, and to let my nerves rest after coming so close to death, not to mention suffering the trauma of having two legs chopped off, I decided I would rest within the colony and not leave until my Mana Manipulation has reached level five so I can upgrade it and spend all of my skill points.

When Tiny and I awake in our empty chamber I practice my Mana Manipulation until my energy reserves are empty. I can practice a lot more now that my core is upgraded, hopefully it won’t take long until I get the skill to level five.

Once that task is done it’s time to spend my Biomass! So much to spend ... It’s hard to choose! I could upgrade my carapace all the way to +5 and still have a point left over. This is an attractive option, helping me tank up and letting me pick a mutation advancement. I could upgrade my regeneration gland to +4, which would be nice.

Antennae could be taken to level four, which would leave three points to spend on other things...

Damn choices!

In the end I think I have to prioritise the mutation advancements. Each and every one of them has been a huge boost, I’m sure my carapace will prove no different.

[Would you like to upgrade your carapace to +5? This will cost nine Biomass]

Sure!

[At this level you may choose a mutation advancement, select from the menu]

mind and once more I try not to be distracted by all the

be covered in sharp barbs? Aerodynamic carapace,

carapace which helps deflect piercing attacks by making the

I really want from my upgrade is an all-around defence improvement. Something I can rely on to protect me. I have an image in my mind of a brutal armoured truck, bursting through the small

I’ve found what I’m

hardens the outer carapace, increasing

weakness of this upgrade is that it does nothing

now most the threats I face are physical

wish to

Heck yeah!

Oh. Oh no.

NONONO DAMMIT!

mutation experience is completely torturous. My carapace covers my entire body and the entire thing feels like it is on fire. Hot barbs of maddening itch pierce through my body every now again, causing me

the whole process with a curious

do you

he is definitely

new carapace. The colour seems deeper somehow, and here and there some parts of the shell seem to reflect the light brightly, shimmering occasionally in the gloom of this room. Don’t tell me, there is actual

is

a huge target on my own

of business is

I was smart enough to shear off some food and transport it back to my sleeping space once I was full. Of course, to prevent my

I unearth my morning Berserker snack. Tiny and I dig straight in, a little dirt doesn’t spoil the food when you’re a monster eating other

food I gain another two

capability has also increased, but I still want sensory superiority to be a focus. When I finally start to mutate past +5 I’ll return to upgrading eyesight and then antennae. Deep down I always want to find the other monsters before they find they

down my status now looks

Name: Anthony

Level: 7 (core)

Might: 31

Toughness: 22

Cunning: 25

Will: 18

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