Chrysalis

Chapter 52

Rest and relaxation, Anthony you hard working Ant you. Don’t you deserve a break? Haven’t you worked hard enough for the moment?

Why yes, me, I have to say your words are wise!

Time for a break.

Before I returned to the nest I packed myself full of Biomass and managed to gain ten points, a massive haul! Clearly the creatures were highly evolved, at least two evolutions for sure, for them to provide such rich Biomass.

Not to mention my level has risen to seven! I’m practically swimming in skill points!

Another large discovery was made also, I was able to recover two cores from the Berserkers! Whilst I’d been hoping that their cores would grant some sort of bonus they simply increased my maximum mana when I absorbed them. They did, however, increase my maximum by four points each, which brought my new max MP up to 36!

I wonder how much further until I max out my core?

If my guess is correct, I’ll be able to evolve again at level ten. I won’t even consider evolving without a maxed core unless I’m forced into it. The best possible evolution, every time! That’s my policy.

In celebration of my incredible wealth, and to let my nerves rest after coming so close to death, not to mention suffering the trauma of having two legs chopped off, I decided I would rest within the colony and not leave until my Mana Manipulation has reached level five so I can upgrade it and spend all of my skill points.

When Tiny and I awake in our empty chamber I practice my Mana Manipulation until my energy reserves are empty. I can practice a lot more now that my core is upgraded, hopefully it won’t take long until I get the skill to level five.

Once that task is done it’s time to spend my Biomass! So much to spend ... It’s hard to choose! I could upgrade my carapace all the way to +5 and still have a point left over. This is an attractive option, helping me tank up and letting me pick a mutation advancement. I could upgrade my regeneration gland to +4, which would be nice.

Antennae could be taken to level four, which would leave three points to spend on other things...

Damn choices!

In the end I think I have to prioritise the mutation advancements. Each and every one of them has been a huge boost, I’m sure my carapace will prove no different.

[Would you like to upgrade your carapace to +5? This will cost nine Biomass]

Sure!

[At this level you may choose a mutation advancement, select from the menu]

and once more I try not

cause poison to infect things that strike you? Spiked carapace, be

strange abilities and bonuses, like the sloped carapace which helps deflect piercing attacks by making the outer shell angled, or the flexi carapace

an all-around defence improvement. Something I can rely on to protect me. I have an image in my mind of a brutal

found what I’m

carapace,

exciting, but it’s exactly what I’m after. The weakness of this upgrade is that it does nothing to protect from magical damage or any kind of status effect but from what I can gather it provides the greatest

attack later, for now most the threats I

to

Heck yeah!

Oh. Oh no.

NONONO DAMMIT!

the entire thing feels like it is on fire. Hot barbs of maddening itch pierce through my

process with a curious look on

Why do you get to look

he is definitely

new carapace. The colour seems deeper somehow, and here and there some parts of

My shell is now worth a ton of

a huge target

order of business is to

my sleeping space once I was full. Of course, to prevent my fellow workers from taking

snack. Tiny and I dig straight in, a little dirt doesn’t spoil the food when you’re a monster eating other monsters, it all

this food I gain another two Biomass,

defensive capability has also increased, but I still want sensory superiority to be a focus. When I finally start to mutate past +5 I’ll return to

everything has settled down my

Name: Anthony

Level: 7 (core)

Might: 31

Toughness: 22

Cunning: 25

Will: 18

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