Chrysalis

Chapter 767

It's not only the pets that need to get some mutating done, I'm in the same boat myself! Whilst I haven't been packing on the Biomass at the moment, I've been making sure I keep a steady intake in order to continue accumulating points and there's plenty that I can do with them. I'm not planning on pushing anything to +30 just yet, not even my precious carapace, since there's still much lower hanging fruit that I can reach up and grab with almost no effort. Upgrading my stomach would be good, but still too expensive at this stage. It's a whopping 140 Biomass to take a single organ from +25 to +30 and when I still have parts of my body without any upgrades at all, it just isn't going to happen.

That's right! I'm talking about my brains!

All four of them, to be precise. The main mind, main sub-brain and the two lackeys, the regular sub-brains. I actually spoke fairly at length with Torrina about mutations for brains, at Granin's suggestion, since he thought that she might have more expertise than he did as she specialised in 'spell-casting wimp monsters', in his words. I quickly learned that when it comes to brains there is way too much to know and very quickly had to ask the enthusiastic shaper to tone things down for me.

In the end, despite the plethora of possible options, combinations and builds that can be done with brains, there are only a few that are particularly relevant for me. In the end, what exactly do I want my brains to do? The focus is fairly narrow when it was put to me in those terms, and Torrina was only too happy to spell out the strengths and weaknesses of each choice at a level that I could comprehend it.

Still, I wistfully look down the list at the many intriguing options that I'll never get the chance to pick.

with it, or react fast enough when something jumps out at you, is a short cut to getting yourself splatted on a wall somewhere. I was sure to sit Vibrant down and press this point upon her as soon as I got the chance, which took a little doing. Gravity mana is a great leveller when it comes to catching

examples of this sector. It might seem like not much, but when you think about the amount of motion tracking that goes on in combat,

exercise some level of control over them would be more than a little handy… Need an adrenaline

she isn't able to purchase this mutation due to a restriction of her species, which is something I've not yet run into. Though I suppose if you literally

be found. Better mana manipulation, or perception, or handling, or sensitivity, or

make and then maintain the construct are nice and all, but you could just get the mana organ if you wanted to. Of course, taking this option only takes up a mutation slot, rather than a new organ, essentially passing the cost onto Biomass rather than precious evolutionary energy. The drawback being that the brain you purchase this mutation for won't be able to utilise any other form of mana, which is a problem, obviously. I suppose if

looking at it logically, what am I going to be using my sub-brains for? Creating mind constructs! It'll be the constructs themselves that go on to do the actual spell-casting, and I can't mutate those, they aren't physically part of my body. There's no point making my sub-brains better at casting any spell other than mind constructs, it's simply a waste

future of my sub brains is a grim one, they will be mind construct batteries and little else! The better they are at making mind constructs, the more spells I can

option I choose for them is

new minds. Which leaves me with my main brain. Obviously, there's a few ways that I could go with this one. I could leave all the spell casting to the sub-brains and have my main mind be set aside just for processing combat information and moving the body, but that's boring! I

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