Chrysalis

Chapter 767

It's not only the pets that need to get some mutating done, I'm in the same boat myself! Whilst I haven't been packing on the Biomass at the moment, I've been making sure I keep a steady intake in order to continue accumulating points and there's plenty that I can do with them. I'm not planning on pushing anything to +30 just yet, not even my precious carapace, since there's still much lower hanging fruit that I can reach up and grab with almost no effort. Upgrading my stomach would be good, but still too expensive at this stage. It's a whopping 140 Biomass to take a single organ from +25 to +30 and when I still have parts of my body without any upgrades at all, it just isn't going to happen.

That's right! I'm talking about my brains!

All four of them, to be precise. The main mind, main sub-brain and the two lackeys, the regular sub-brains. I actually spoke fairly at length with Torrina about mutations for brains, at Granin's suggestion, since he thought that she might have more expertise than he did as she specialised in 'spell-casting wimp monsters', in his words. I quickly learned that when it comes to brains there is way too much to know and very quickly had to ask the enthusiastic shaper to tone things down for me.

In the end, despite the plethora of possible options, combinations and builds that can be done with brains, there are only a few that are particularly relevant for me. In the end, what exactly do I want my brains to do? The focus is fairly narrow when it was put to me in those terms, and Torrina was only too happy to spell out the strengths and weaknesses of each choice at a level that I could comprehend it.

Still, I wistfully look down the list at the many intriguing options that I'll never get the chance to pick.

keep up with it, or react fast enough when something jumps out at

brain? Another handy one. Develops and improves the section of the brain dedicated to motion tracking and prediction. I remember hearing that jugglers on Earth were found to have larger examples of this sector. It might seem like not much, but when you think about the amount of motion tracking that goes on in combat, you'd begin to realise just how important it can be to be able to accurately trace and predict the path of

level of control over them would be more than a little handy… Need an adrenaline kick at just the right moment? POW! Delivered right into the system when

make you angry all the time. Apparently she isn't able to purchase this mutation due to a restriction of her species, which is something I've not yet run into. Though I suppose if you literally turn yourself into

or perception, or handling, or sensitivity, or even absorption

the brain itself. Wild, I know. The advantage of not having to make and then maintain the construct are nice and all, but you could just get the mana organ if you wanted to. Of course, taking this option only takes up a mutation slot, rather than a new organ, essentially passing the cost

sub-brains for? Creating mind constructs! It'll be the constructs themselves that go on to do the actual spell-casting, and I can't mutate those, they aren't physically part of my body. There's no point making my sub-brains

offerings but focus on the boring truth. The future of my sub brains is a grim one, they will be mind construct batteries and little else! The better they are at making mind constructs, the more spells I

I choose for them is the Mind Mana

speed as well as improving my ability to form new minds. Which leaves me with my main brain. Obviously, there's a few ways that I could go with this one. I could leave all the spell casting to the sub-brains and have my main mind be set aside just for processing combat information and moving the body,

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