Chapter 769: 245. “Teammate” assists

“I’ll start by testing the length of these sea monsters’ ‘mental health bars’.”

Noland Lee spotted a sea monster guarding the entrance to the lower deck’s water cabin within his magical vision.

This sea monster was carefully chosen as his test subject.

It was a 56th-level Tide Guard with a combat level of 56, possessing various defense and surveillance deep sea spells from the Dread Sail series.

Beside this Tide Guard were its two summoned creatures.

They were two dark green glowing stinging jellyfishes.

They hung in the air, monitoring both sides of the walkway left and right.

Noland Lee locked onto the solitary Tide Guard and launched his first Psychic Bombardment.

The Tide Guard’s reaction was sluggish.

It barely responded to the Psychic Bombardment, only glancing left and right at the walkway.

Noland furrowed his brows, sensing that something was not right.

There was no Mental Protection Pendant on this Tide Guard.

How could it have a nonchalant reaction after being subjected to Psychic Bombardment?

Shouldn’t it react like a startled grasshopper, hopping around?

Noland accessed the combat information within his mind.

[System Message:]

[You’ve inflicted 332 mental damage on the “56th level Tide Guard”.]

[Passive Deconstruction Activated!]

of deconstruction has increased

damage increased the degree

analyzed two pieces of

First piece of information:

inflicts a stable 529 points of damage to

damage inflicted on the Tide Guard was

mental shield nor a Mental

Second piece of information:

the ‘mental health bar’ of a 56th level

Noland could cast 15 Psychic Bombardments in one second, it would take

single sea monster using Psychic

to use the same method to wipe out 1,000 sea monsters one

approximately

to annihilate

resort

Tide Guard and looked towards

array that allows the pirate ship to travel underwater was hidden within the outer

gap of the outer armor layer,

lines twisted and wriggled like earthworms across the

on

consumed some Energy Points and obtained

Sail Pirates’ Diving Magic Array” has reached

the target’s panel

Pirate Ship’s Diving

Deep Sea

[Array Level] Level 60

Status] Operational

Deep Sea

Source] Pirate Ship’s

[Array Effect]

ships, which do not come with dedicated diving water cabins

the ability to dive and navigate at depths up to 100 meters

depth, the higher the

meters,

a depth of 150 meters, the array reaches excessive

the depth exceeds 160 meters, the array may collapse and self-destruct at any

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