Chapter 770: 245. “Teammate” assists_2

He sketched a route map in his mind of the pirate ships rising to the sea surface one after another, and advanced his thunderclouds towards the ascension points of the enemy ships.

About 20 minutes later, the dark clouds were hovering high above Treasure Sea Region No.149.

During this time, Noland Lee finished the preliminary reconnaissance to force the pirate ships to rise.

He placed more than a hundred “Tracking Marks” on 10 pirate ships at once.

These “Tracking Marks” were evenly distributed in the interlayer of the external armor, closely attached to the critical nodes of the diving magic array.

One Array Node corresponded to one “Tracking Mark”.

The Array Nodes didn’t have any spirit.

However, Noland used the “Tracking Mark” to transform the node into a selectable target for mental magic.

Noland’s Plan C was simple.

He intended to force the pirate ships to rise above the surface by destroying the magic array, and then bring down thunder on the sea monsters on the ships.

So, would Noland use the “Psychic Bombardment” to destroy the Array Nodes?

No.

Noland would use the “Mental Group Attack” spell.

This spell was a variation of “Psychic Bombardment”.

Only by choosing “Option 3” in the extra reward at every ten levels, can “Psychic Bombardment” be transformed into “Mental Group Attack”.

“Psychic Bombardment” was a one-on-one spell.

“Mental Group Attack” was a one-to-many spell.

by Noland would be damaged by “Mental

was large, but the damage was

of damage dealt by a single “Psychic Bombardment” would be shared among 100 Array Nodes by the “Mental Group Attack”, and

was more superficial, it allowed all Array Nodes to be scrapped at the

was 100-level, while the magic ring he held had the record

was going to use the 30-level “Mental

Attack” would definitely cause insignificant damage, but that was

Magic Ring on his finger, initiating the

[System Message:]

“Mental

is 40

“Spirit” is 0

“Spirit” is infinitely higher than

is a great

the “Mental Group Attack” are

Infusion”

spell’s consumption

effect is increased by

effect of the spell

damage of this “Mental Group Attack” is

subjected to 22.7

Value is reduced by 22.7 points, and is now 149,977.3/150,000

first round of “Mental Group Attack” had

the

was the unique charm of a successful magic judgment, all thanks to the

“Crackle, crackle, crackle…”

sounds came from inside the armor,

of the sea monsters entered a bloodthirsty state,

for slaughter and plunder,

responsible for guarding the ships and were not enhanced by the Totem Pillar, maintained a relatively sober

twisted their scale-covered tails and came to the security position

cramped interlayer, causing continuous hissing from the Tide Guards who paid

following the source of the sound

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