Chrysalis

Chapter 407

"If you believe your entire world is a prison, is it wrong to try and break it?"

Question posed by Orisan’shan. Founder of the Closed Circle Society at the Academy of Stone Soul.

After chatting for a little while, I bid farewell to the Queens and let them get back to their important work, namely eating and producing brood. In one month, the colony will have over ten thousand individuals. I’ve no idea how they’re going to manage the education program now that the wave is subsiding, but I’m sure that the council will be able to work something out. Getting literally thousands of monsters to form a core, level up to tier three and get enough Biomass to mutate is going to be a logistical nightmare. Especially now that the farms are not going to be effective.

Wait a second! A flash of understanding hits me and I dash back toward the Queen.

"The Aphid Queen? Where is she?"

Surprise showing in the twitch of her antennae, the Queen turns back to face me.

"My pet? She’s down here, producing young aphid. Where did you think she was?"

Excitement thrills through me.

"So it’s started then? The aphid project? Are there any in the expanse?"

Victoriant nods.

"I think the first of the aphid went out yesterday. The soldiers and scouts have been hard at work in the expanse getting it ready. Wills, Advant and Sloan have been down here since yesterday. Didn’t you know?"

...

"Uh... I’ve been busy."

The Queen’s antennae begin to vibrate, as if she sensed my lie and is preparing a thwack. I need to clear off!

"I’ll go check it out! Thanks-bye!"

And we’re outta there! Practically sprinting, I blow past some confused looking Brood Tenders and out into the Dungeon tunnels. From there it’s a short hop over to the expanse proper and the ant presence here is immediate.

Soldiers and scouts are in position around the entrance, climbing over the mounds of damp earth and clinging to the trees. There are literally hundreds of them here, and a steady column of Biomass is being hauled out and taken to the Queens in a steady column.

Holy moly! I blinked and the colony moved into the expanse in a flash! Faced with hundreds of cooperative monsters, it appears as if the monsters of the expanse had little choice but to roll over and accept their fate.

"Eldest? I didn’t expect to see you here," Advant’s scent reaches me.

I turn to face the much smaller soldier approaching from the nearby column.

"Hey there Advant. How goes the expanse takeover?"

exterminate the old aphid population pretty easily. The new aphids are being tended to now and they started producing Biomass just a few hours ago. Want to have

Of course!

cling to the thinner branches, extracting whatever sweet tree juice they need to survive. All the while a team of ants watch over them, checking the aphids for problems and shifting them about periodically to ensure they’re getting the most efficient meal. As I watch the ants begin to prod

Perfect!

many aphid do we have so far?"

but the population should rapidly expand. We think we should have over a thousand

their cuteness, are very simple and weak monsters. The only complex thing about them is their capacity to offer Biomass nectar from their business district. No weapons, no armour, no advanced senses. They are helpless without the ants watching over them. Which means, egg laying wise, they are cheap as chips to produce. The Aphid Queen could

wonderful to see the system

colony pick

as you

then wanders off to see to

it off any more, I let Crinis and Tiny cut loose to rustle up some experience whilst I try and deal with something I’ve

heap of skill levels, a ton of Biomass and with all my new glands, there is a metric ton of mutations I need to do. Perhaps the fear of the itch is what did it,

my status looks

Name: Anthony

14 (Rare

Might: 91

Toughness: 79

Cunning: 64

Will: 45

HP: 158/158

MP: 230/230

Skills:

General:

5; Advanced Grip (II) Level 8; Advanced Stealth (II) Level 9; Tunnel Map (II) Level 6; Iron Mind (IV) Level 2; Expert Stamina (III) Level 7; Profound Meditation (III) Level 12; Flicker Dash (III) Level

Mana:

Manipulation (III) Level 8; Mana Coveter (III) Level 2; Expert Water Magic Affinity (III) Level 3; Enhanced Mind Magic Affinity (II) Level 9; Empowered

Pet:

(II) Level 5; Core Surgery (III) Level 6; Pet Growth Speed

Defensive:

Exo-Skeleton Defence (III)

Offensive:

(III) Level 8; Advanced Precise Shooting (II)

Mutations:

Senses:

Eyes +15, Future Sight Infrared

Defence:

Carapace +15, Supportive Inner Carapace Plating

Physical:

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